![]() ![]() The same goes for the map, which you can only look at through a view-blocking menu, rather than the see-through overlay in Diablos of old. It’s not like Diablo’s the kind of game where you’re going to pore over tomes and books for hours, but being able to do so without forcing your co-op partner into the same activity would be appreciated. When you interact with something in the environment that triggers a small pop-up text box, for some reason this completely immobilises both you and your couch co-op partner. Yes, you can manage your skills and inventories simultaneously, as well as talk to merchants and buy and sell items, but this independence doesn’t extend to things like interacting with signs, bits of lore, or other ‘readables’ in the environment. Make no mistake, couch co-op in Diablo 3 was a blast a decade or so ago, but by today’s standards it’s pretty archaic, such as how players can’t enter any menu screens independently of each other, which means you have to wait your turn when the other player’s levelling up, salvaging gear, browsing their inventory, transmogging, or any of the other million things you do on menu screens in Diablo 4 (just imagine the tedium of doing this with four couch co-op players).ĭiablo 4 does fix this stuff, but only to an extent, and the more you play the more half-baked it feels. Clearly, Blizz aren’t so out of touch as not to include controller support for Diablo on PC for the first time, and having tested it out I’ve been impressed at how seamlessly it works, so from there it’s hard to see what the big obstacle is in just giving the PC version a feature that already has been implemented across the four other platforms the game’s releasing on.īut let’s talk about the couch co-op experience itself, which hasn’t improved as much on Diablo 3’s antiquated co-op system as it should have. It’s 2023, Blizz whether via in-home streaming, Nvidia Shields, or HDMI cables, many of our PCs are hooked up to our massive 4K TVs in one form or another. ![]() ![]() There was couch co-op in the PS1 version of the original Diablo, up to four people could rub shoulders in Diablo 3, and now we’er seeing the feature return in Diablo 4–albeit reeled back in to just supporting two players locally.īut, for a series that’s long been something of a pioneer in co-op gaming, I’d have expected more from the couch co-op functionality in Diablo 4.įirst, let’s get it out of the way that the decision to omit couch co-op from the PC version of the game is incomprehensible, pandering to the outmoded idea that PC players sequester themselves away in cupboards where they play games, in absolute solitude using a mouse-and-keyboard. The series’ fast-paced hack-and-slash format has always lent itself well to doing so alongside a buddy, and in fact couch co-op has been a feature in every iteration of the game apart from Diablo 2. Playing Diablo in couch co-op is one of life’s great little pleasures. ![]()
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